Movement and Teamplay
A source-backed checklist for the movement features and communication habits that shape a first match.
The official game page highlights swimming, climbing, fast crawling and dragging teammates. Official launch tips put communication, backup Garrisons, defense and hunting NVA tunnels at the centre of teamplay. Use those as habits, not as a substitute for a verified control guide.
Quick facts
- Movement features named
- Swimming, climbing and fast crawling
- Teammate interaction
- Dragging teammates
- Official teamplay emphasis
- Communication, defense, backup Garrisons and hunting tunnels
Do this in order
Call before leaving the squad
State your position, direction and intent before moving away from the group or objective.
Success signal: A squad member can act on your call without asking for the whole situation again.
Use the terrain feature deliberately
When the route requires swimming, climbing, fast crawling or dragging a teammate, confirm the current control prompt and the destination first.
Success signal: The movement action solves a route or rescue problem instead of becoming a detour.
Protect the objective and spawns
Keep the active objective, defense and the team’s Garrison network in view before chasing a distant fight.
Success signal: Your movement supports the squad’s current win condition.
Verify controls in the current build
Open the in-game settings when an exact keybind matters; do not turn a community control chart into a universal rule.
Success signal: The action works on your platform and build, or the mismatch is recorded for troubleshooting.
Movement features
Swimming, climbing and fast crawling are explicitly highlighted on the official game page. Dragging teammates is also listed as an interaction. These are confirmed feature descriptions; the exact animation, stamina or keybind behaviour needs current-build verification.
First-match teamplay loop
Use communication to announce your position and intention, stay linked to the squad, and keep the active objective in view. Official launch tips also call out backup Garrisons, defense first, a Garrison network, and hunting NVA tunnels. Treat this as the recommended order of attention when the match becomes noisy.
- Communicate before moving away from the squad.
- Keep defense and the objective visible even when an attack looks tempting.
- If the team is losing spawn access, look for the Garrison network and the enemy tunnel problem before chasing a distant fight.
Control-key boundary
The Helicopter Controls guide now records one timestamped PC pilot profile from a current release-adjacent community video. It is useful as a starting point for that creator’s layout, not a universal default. Infantry, console and later-build controls still need confirmation in the current in-game settings before becoming exact instructions.